About Peg Solitaire
Browser peg solitaire is a solo jump-capture puzzle. Teach orthogonal jumps, removing captured pegs, and end conditions rather than treating hints as a full solution.
- Ruleset covered
- English cross peg solitaire with leveled hints, undo, and replay
- Updated
- · Editorial policy and corrections
Peg SolitaireRules and variant distinctions
Jump captures and removal
On the English 33-hole cross board, move by jumping orthogonally over an adjacent peg into the empty hole beyond. Remove the jumped peg. When no jump exists, the puzzle ends. The center starts empty with pegs elsewhere. The classic goal is one peg left in the center; when stuck, fewer remaining pegs is better.
Hints, undo, and replay
Hints use the same search strength as the hint level you select. Undo cancels in-flight hint work and steps the board back. Replay walks through jump moves already played without changing your live position.
Practical strategy
Finish a run without hints and name the first forced jump.
Explain why only that jump was legal at that moment.
Use replay on the last three moves.
Point to the jump that opened or closed the center.
A common misconception
Hint always shows the best line for the whole puzzle.
Hint suggests one move at the current level; planning stays yours.
Position study: Only one legal jump
A peg has exactly one orthogonal jump available.
Can you pass the turn?
Show the answer and analysis
No when a jump exists—you must take a legal jump on this board.
Instruction should build jump chains and board reading, not free placement.
This position was constructed for instruction. It is not a tournament record or an engine-verified proof of an optimal move. Evaluate it under the stated conditions; do not assume unlisted features of the complete position.
Structured practice
Understand the rules
Finish without hints and record pegs left.
Assessment: Name why the last jump affected the center.
Compare candidate moves
Replay the final three jumps.
Assessment: Identify which move reduced later options.
Frequently asked questions
Can I move without jumping?
Only when no jump is available; otherwise you must jump.
Do hints use a fixed master strength?
No. Hints follow the selected hint level.
Does undo cancel a thinking hint?
Yes. Undo aborts an in-progress hint search.
Is progress synced?
No. The board and settings stay in this browser.
Do I need an app?
No. Open the peg solitaire host in your browser.
Is this the European diamond board?
No. This host uses the English cross layout, not the 37-hole diamond.
Put your understanding into practice.
Choose one skill to work on in your next game. A clear reason for each move is more useful than an immediate win.
Play Peg SolitaireRules sources and editorial notes
- Current rules for this game on Ply Yard
Identifies the board variant and interface described here. Platform instructions are not a complete statement of every tournament ruleset.
This guide combines the relevant board's rules with independently constructed examples and exercises. It distinguishes basic rules, variant-specific provisions, and strategic advice. Rules sections draw on the sources listed above. Instructional positions have not been presented as exhaustively engine-verified or certified by professional players.
Written by Ply Yard. Independent review by a named professional player has not been completed. To report an issue, send the game, ruleset, position, and relevant source provision to contact@plyyard.com.



